3/9/2024 0 Comments Supreme commander fa wikiIt has a Galactic Colossus under its control and if you capture the Facility, It will become yours to command. There are two special enemy experimental locations, if you are playing as Aeon and Amalia is still alive, she will inform you about an Order Research Facility near QAI's Naval position. Send your own mixed force squads northward, killing off the factories and economy of QAI. If you can maintain air superiority with T3 fighters and SAMs, you can use T3 bombers/gunships to cut down the waves – Soul Rippers are effective as always. Expect waves of T3 units and Experimentals to counter-attack you and Commander Fletcher. The QAI Mainframe is to your northeast and QAI is very unhappy about Hex5. When Hex5 bites the big one in a mushroom cloud, the fun really begins. Plenty of SAM batteries around your base and key units will curb the initial Strategic Bomber wave, and T2/T3 torpedo defenses in the sea will repel any destroyers. While this is going on, do not neglect however to build your best defenses near the northern edge. Therefore it's a good idea to build T3 anti-air throughout his base, preferably before he warps in.Īfter Fletcher finishes building his base, he will join you in an assault on Hex5's base to the southeast. Simultaneously with this land attack, enemy strategic bombers will seek out your experimental units, usually at Fletcher's incipient base. This formation also contains anti-aircraft units, so you need to plan carefully how you counter it. Your first task however is to defeat fairly large enemy force containing Bricks and a Monkeylord which will be advancing from the south towards your initial base along the coast line. He will produce experimentals and make the mission much easier, so don't let him be attacked to the point where he would die, or else he will gate out and you will be on your own. Fletcher will need some ground and air cover while he builds up a base. UEF Commander Fletcher will teleport in and stating building his base. Once you clear out the Landing Zone for Fletcher, the map expands to your south, with two passages on the far west and east of the map leading to Hex5's main base. Preparing shields, ASFs, and SAM coverage will deflect the scripted waves of strategic bombers for the map expansions. The Landing Zone is covered by T3 Cybran factories, so bring T3 and Experimental units to the party. As usual, get upgraded to a Tech 3 economy before completing this mission. Capture any rushing engineers to gain access to Cybran units. Small waves of harrassing units are coming from Hex5's 3 firebases, so you will want to crush them when you can. You start with nothing but your ACU, so a standard Build Orders beginning is necessary to get a base up and running. Expanding to the east is best, because there will also be a southern push from Hex5 also. When you are playing be careful to fortify the area north of your base since that's where QAI's base is and when the map expands and he attacks you might find yourself in a bad situation. If you are a UEF or Cybran, this is an opportunity you can't miss. On this mission, you can capture a Cybran POW facility that allows you to use an Aeon support commander.
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